Tyr Design

A design sketch of an important NPC for Witness to Unity... with gratuitous extra effects. I'm currently still working over ideas for his species, but I have a few key ideas and I'm just going to see what happens I guess.

I'm trying to vary up my characters more, but I keep looking back and realising I could still make my characters more varied. Including this picture.

It's frustrating because it makes even sketches feel a waste or tiring because it becomes exhausting work to see how much I can do to make every character different, but also not to cram in too much detail because these are characters I'm going to be drawing a lot of.

Wednesday, 26th February 02014

concept design, sketch, tyr, witness to unity.