Nothing But Interconnections is an old concept of mine. It was born from the proposition of a Shin Megami Tensei game set in New Zealand. For those unfamiliar, the SMT games are RPGs produced by Atlus known for being incredibly challenging and usually revolve around recruiting creatures and deities of various myths to fight for you.
The latter point is in part more the idea "SMT In NZ" was initially brainstormed around. I wanted to make a dark, gritty, urban fantasy RPG where the enemies you fought were based around New Zealand's myths. Of course I'm white as heck and don't really know anything about Maori mythology.